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Gigamortis




Posts : 13
Join date : 2008-03-24
Location : San Diego

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PostSubject: PRIESTS post here   PRIESTS post here Icon_minitimeThu Mar 27, 2008 7:53 pm

Give your specc and why in detail for each talent.
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Asmodion
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Posts : 10
Join date : 2008-03-08
Location : Boone, NC

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PostSubject: Asmodion's Heal Spec   PRIESTS post here Icon_minitimeFri Mar 28, 2008 4:07 pm

Asmo Holy Build

Tier 1
Healing Focus 2/2
duh! 70% interrupt resist =)
Improved Renew 3/3
15% effective increase
Holy Specialization 5/5
crit chance up by 5% for heals. Must have for inspiration (later)

Tier 2
Spell Warding 5/5
all spell dmg taken reduced by 10%. endgame has a lot of spells(the locks in mag for example)that will hit healers. reduction is very nice when focusing on others
Divine Fury is a waste of points as one never casts a 3 sec heal (greater heal) in a boss fight so no point in reducing cast time to 2.5 sec. Searing Light is a dmg talent gotten to by divine fury, so no point again.

Tier 3
Inspiration 3/3
this is a must for all healing raid priests. Every heal crit you do gives the target a 25% increase in armor for 15 sec. Here is why Holy Specialization in tier 1 is so important

Tier 4
Holy Reach 2/2
I do a CoH(circle of healing) build so a 20% range increase good for large cross party

Tier 5
Healing Prayers 2/2
reduces mana cost of Prayer of Mending(the bouncing ball of heals) by 20%. All about the mana cost =)
Spirit of Redemption 1/1
clothies die, easy. This spell (when you’re killed) turns you into a spirit healer for 10 seconds of free heals to those in range. If you in a new “wipe fight” a priest with this talent and a SS has great longevity. Ie: alive, die–> spirt healer, SS, alive, die–> spirit
Spiritual Guidance 5/5
spell dmg and healing increased by 25% of your spirit. Coolest talent in the priest class. Any stat buff, spirit buff, food buff, anything will increase the priests’ heals. I have 1819 heals unbuffed but jump to 2020 +heals for the raid because of this talent.

Tiers 6,7,8,9
Spiritual Healing 5/5
all heals increased by 10%. Helluva talent
Holy Concentration 3/3
6% chance for a free heal, and it procs often. Great for long fights
Empowered Healing 5/5
greater heal by 20% of heal bonus and flash heal by 10% of bonus
Circle of Healing 1/1
this is an instant cast, low mana cost, cross party(heals 5 at a at a time of targets praty) multi tank fight spell of goodness (can heal 5 toons for 3k each in 3 casts)

The Disc Side

Tier 1
Unbreakable Will 5/5
15% chance to resist stun, fear, and silence effects. Huge help in a fight when all others are feared and you can still heal the tank.

Tier 2
Silent Resolve 5/5
reduces healing threat by 20%(couple with salvation for a 50% threat reduction) if you do not have this you fail at your class and should never ever sign on again.
Improved Fortitude 2/2
takes fort from 79 stam to 102 stam yay hp!

Tier 3
Meditation 3/3
allows 30% mana regen while casting. This is also an absolute when healing. This talent coupled with the new patch(2.4) raises all priest almost to the point of “free spells” because our mana return is so high. I have yet to hit “low mana” on any fight be it Gruuls, SSC, Mag, etc.(of course im using pots and shadowfiend)

Tier 4
Mental Agility 4/5
this is where your talent points run out. This guy reduces mana cost of instant spells by 8% with 4 points. Renews, PoM, CoH, sheild, all are cheaper.

The other option for you disc side is to go down to the Prayer of Spirit talent and do the improved one(if its not improved then what’s the point?) Im a big fan of this and I am glad some of the priests have as it increases targets spell dmg and healing by 10%. Average mage has spirit anywhere from 200 to 250. Use this buff with other elixirs, stat and raid buffs and the mage has a spell dmg increase by 25 to35 spell dmg. Its like a free enchant. Same with healers. Massive increase having that additional 50 spirit.[center]
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